You know, Dad was always a little too cartoonish for me. It's not his complete lack of ethics that bothered me - ethics are tools best discarded by the mighty - it's just that beating up Uncle Tom, and assassinating Mum's bosses is just so totally Generation 2.
It's not going to be like that from now on. Now that Cordy's in charge, we're going to see a Natural family that is every bit as ruthless, but way harder to actually pin anything on. I mean, thanks for drawing away your enemies and all that Dad, but the best way to avoid enemies is to make sure they have no idea who screwed them over.
It's like when I took Jack's teddy bear and then arranged for him to find it in Perry's bed. Or when I put on Mordy's boots, got them muddy, and then tramped them up to Mum's bed when I stole her keys. Nobody ever suspected it was me.
It's not going to be like that from now on. Now that Cordy's in charge, we're going to see a Natural family that is every bit as ruthless, but way harder to actually pin anything on. I mean, thanks for drawing away your enemies and all that Dad, but the best way to avoid enemies is to make sure they have no idea who screwed them over.
It's like when I took Jack's teddy bear and then arranged for him to find it in Perry's bed. Or when I put on Mordy's boots, got them muddy, and then tramped them up to Mum's bed when I stole her keys. Nobody ever suspected it was me.
New post, new narrator. If you recall it ended last time with Mark buggering off, so now Cordelia - the heir - is the main focus. She's just become a teen, along with her triplets Jack and Peregrine.
With Science lifted, I have started to buy more desk/computer/chair combinations so that I can keep all the soon-to-be-teens busy writing novels while they wait for their fatigue to lift.
With Science lifted, I have started to buy more desk/computer/chair combinations so that I can keep all the soon-to-be-teens busy writing novels while they wait for their fatigue to lift.
All money in the town now flowed through Mum - well, the legitimate money anyway. We still hadn't made any significant inroads into the underworld, and while we had largely defanged them there was still so much we needed to do. The oppressive rules that Dad had been unable (or unwilling - hmm, maybe he was cleverer than I thought) to overturn said that all households had to have an adult, so she couldn't join Dad yet. And while I was not at all averse to having her meet with a nasty accident, I knew she'd made a pact with Death that guaranteed her against such things - not really bright, was Mum, but she did have a certain cunning about her.
Business cleared. A powerful restriction now, as it disarms Criminal as well as opening up Entrepreneurial Mindset for rapid promotions.
Now, normally at this point I'd have a dilemma - get rid of Yolanda or not, considering the teens can't cook yet? Well, I can't move her out - you can't move out the last adult. And I can't kill her, because she's Unlucky. So, that dilemma solves itself. It is Week 16, Day 3, and I have 6 more days until the eldest triplets become young adults. Yolanda (who has 24 days until she's an elder) will hang around until then.
I'm feeding the teens once per day. To make this more controllable, what I do is send them to bed with Sleep and a Nap queued up straight afterwards. This (more or less) ensures that they don't get too hungry, and don't waste too much time.
Now, normally at this point I'd have a dilemma - get rid of Yolanda or not, considering the teens can't cook yet? Well, I can't move her out - you can't move out the last adult. And I can't kill her, because she's Unlucky. So, that dilemma solves itself. It is Week 16, Day 3, and I have 6 more days until the eldest triplets become young adults. Yolanda (who has 24 days until she's an elder) will hang around until then.
I'm feeding the teens once per day. To make this more controllable, what I do is send them to bed with Sleep and a Nap queued up straight afterwards. This (more or less) ensures that they don't get too hungry, and don't waste too much time.
I was getting sick of being told that 17 and a half was still not old enough to get a job. I have to admire the mob - they have a network of contacts that penetrates virtually all of society. It was time to make that mine; on my 18th birthday, I became a Decoy - I figured I had to start somewhere.
Peregrine decided that corruption of the children was something we should get into - I approve. She started as a Playground Monitor.
Jack's choice was less impressive. He figured nobody really ever enjoyed themselves - and if we could provide "bread and circuses" we'd get away with a lot more. People might even forget we caused the Apocalypse. It was an interesting argument, I'm still not entirely sure I bought it, but whatever - he became "Hunt Sell Out", a Sing-A-Gram Novice.
With us now as adults, Mum was swiftly made homeless. I think she bought the whole, "But Mum, Dad really needs you, and you can't draw attention to yourself" line.
Unfortunately, there was a bit of a mix up. We were all called to a graduation ceremony, where the fact that we hadn't ever attended a single day of high school was brought up. My reasonable point that there was no high school for us to have attended was ignored. While I was barely able to beg my boss to keep me on "even without a high school diploma", Peregrine was informed that lying on her application form made it impossible for her to consider a career in education.
It turned out that the one place that was willing to take her was the local military restaurant - although only washing dishes. There are possibilities there - perhaps we can secure ourselves better rations - so she took the job.
Peregrine decided that corruption of the children was something we should get into - I approve. She started as a Playground Monitor.
Jack's choice was less impressive. He figured nobody really ever enjoyed themselves - and if we could provide "bread and circuses" we'd get away with a lot more. People might even forget we caused the Apocalypse. It was an interesting argument, I'm still not entirely sure I bought it, but whatever - he became "Hunt Sell Out", a Sing-A-Gram Novice.
With us now as adults, Mum was swiftly made homeless. I think she bought the whole, "But Mum, Dad really needs you, and you can't draw attention to yourself" line.
Unfortunately, there was a bit of a mix up. We were all called to a graduation ceremony, where the fact that we hadn't ever attended a single day of high school was brought up. My reasonable point that there was no high school for us to have attended was ignored. While I was barely able to beg my boss to keep me on "even without a high school diploma", Peregrine was informed that lying on her application form made it impossible for her to consider a career in education.
It turned out that the one place that was willing to take her was the local military restaurant - although only washing dishes. There are possibilities there - perhaps we can secure ourselves better rations - so she took the job.
Finally the teens are ready, on Week 17 Day 2. Cordelia is a Bot Fan, Coward, Easily Impressed, Evil, Unlucky; she has Athletics 10, Handiness 1, Logic 9, Painting 4, Writing 5 (tricky to skill efficiently with 7-8 Sims in the house). Her LTW is "The Tinkerer", and my roll for her job is 6. As it turns out, Master Thief is the only one on that list I don't already have, not that I need a lot of convincing to take Master Thief. I will be doing it with the Criminal route, since her mastered Athletics and Evil trait will help there.
Jack is Can't Stand Art, Eccentric, Gatherer, Good, Mooch; he has Athletics 9, Handiness 3, Logic 9, Painting 5, Writing 4. His LTW is "Renaissance Sim", and the job roll is a 1, which means I have to take Entertainment. Let's do it as a Professional Singer, that sounds like fun.
Peregrine is Absent-Minded, Easily Impressed, Hates the Outdoors, Hydrophobic, Light Sleeper; she has Athletics 9, Logic 9, Painting 3, Writing 6. her LTW is "Professional Author", and the job roll is a 3. Education. Could try it with the base game method, but honestly the hardest part of that is the marathon challenge, since I don't have treadmills yet. So rabbit hole it is.
Next, I moved Yolanda out.
Unfortunately, as soon as I'd gotten these careers, early on Tuesday morning, a quick check of their next work day made it abundantly clear that Tuesday was going to be Graduation Day. This doesn't affect Jack at all, and Cordelia has effectively 3 days to get her boss to Friend status (as Wednesday and Thursday are her days off anyway), but Peregrine is now in trouble. Fortunately I've cleared Military, which means I can invite her boss over even though they're not friends. Unfortunately, shortly after graduation, her boss disappears from her contacts. So that's over before it started, and I guess I should have gone for the base game method after all.
So as the next day comes around, she quits work and I reroll - a 5 this time. Culinary, of course. There are worse "consolation prizes". Cordelia tried unsuccessfully to get her boss to come over on Tuesday and Wednesday, but a bit of war dialling on Thursday finally got the invite accepted and Good Friends was reached, so she's OK.
Jack is Can't Stand Art, Eccentric, Gatherer, Good, Mooch; he has Athletics 9, Handiness 3, Logic 9, Painting 5, Writing 4. His LTW is "Renaissance Sim", and the job roll is a 1, which means I have to take Entertainment. Let's do it as a Professional Singer, that sounds like fun.
Peregrine is Absent-Minded, Easily Impressed, Hates the Outdoors, Hydrophobic, Light Sleeper; she has Athletics 9, Logic 9, Painting 3, Writing 6. her LTW is "Professional Author", and the job roll is a 3. Education. Could try it with the base game method, but honestly the hardest part of that is the marathon challenge, since I don't have treadmills yet. So rabbit hole it is.
Next, I moved Yolanda out.
Unfortunately, as soon as I'd gotten these careers, early on Tuesday morning, a quick check of their next work day made it abundantly clear that Tuesday was going to be Graduation Day. This doesn't affect Jack at all, and Cordelia has effectively 3 days to get her boss to Friend status (as Wednesday and Thursday are her days off anyway), but Peregrine is now in trouble. Fortunately I've cleared Military, which means I can invite her boss over even though they're not friends. Unfortunately, shortly after graduation, her boss disappears from her contacts. So that's over before it started, and I guess I should have gone for the base game method after all.
So as the next day comes around, she quits work and I reroll - a 5 this time. Culinary, of course. There are worse "consolation prizes". Cordelia tried unsuccessfully to get her boss to come over on Tuesday and Wednesday, but a bit of war dialling on Thursday finally got the invite accepted and Good Friends was reached, so she's OK.
Forewarned, we waited before having the younger triplets apply for jobs. Unfortunately, we were all required to attend. I had a good enough relationship with my boss that he grudgingly gave me the time off, and Jack was effectively self employed - but Peregrine had the same problem as before.
A quick call to Dad though helped - he gave us her boss's location, and so we went to visit her. While Peregrine turned on the charm, I kept watch - we were not authorised to be here. I decided to construct several secret naturalist operative winter manikin autonomous notaries while I waited for her to get her boss to agree to our terms.
She was not immediately successful, as her boss had to leave for work. It was not a good day for us in general; while Mordecai's application was accepted, and he took over the playground monitor job that Peregrine had vacated, we were informed there were no immediate openings for either Earl or Jane.
We tried again later, and this time Jane was made a Paper Girl, while Earl became a Snitch - I swear that boy is deliberately trying to provoke me. But we came to an agreement - by sharing tips, he'd make sure I got arrested very infrequently, while I'd give him a bust or two to make it look good.
While this was going on, Peregrine invited her boss over and finally convinced her to let Peregrine stay on as Spice Runner.
The next few years are a blur. Some highlights - the time that I got told to be ready to drive a getaway car, I hung around all night and nobody showed, and when I finally decided to call it a night I got arrested for loitering. I still think that was Dad's little joke. Then there was Jack, who careened all over the city doing sing a grams, but seemed to enjoy it and made a lot of contacts in the process. There was Peregrine, whose meagre cooking skills meant she was never going to be quickly promoted, but who managed to persevere regardless. Mordecai, my bisexual brother, who would flirt with anything that had a heart beat, only to rip that heart out and break it as soon as they showed interest. Earl, whose desperate attempt to become popular was constantly sabotaged by his basic mean spirited nature, and yet who someone managed - with massive effort - to make friends eventually anyway. And Jane, who met more people playing chess than she did as an investigative reporter.
Two things had become pretty clear, though. Firstly, that other than our kind there were comparatively few people in the town. The humans were dying really quickly; the few we did meet were typically senile and frankly too scary for us to talk to. Secondly, that an unsettling number of the fae in town were in some fashion related to us. We resolved to focus our efforts on finding me a mate.
A quick call to Dad though helped - he gave us her boss's location, and so we went to visit her. While Peregrine turned on the charm, I kept watch - we were not authorised to be here. I decided to construct several secret naturalist operative winter manikin autonomous notaries while I waited for her to get her boss to agree to our terms.
She was not immediately successful, as her boss had to leave for work. It was not a good day for us in general; while Mordecai's application was accepted, and he took over the playground monitor job that Peregrine had vacated, we were informed there were no immediate openings for either Earl or Jane.
We tried again later, and this time Jane was made a Paper Girl, while Earl became a Snitch - I swear that boy is deliberately trying to provoke me. But we came to an agreement - by sharing tips, he'd make sure I got arrested very infrequently, while I'd give him a bust or two to make it look good.
While this was going on, Peregrine invited her boss over and finally convinced her to let Peregrine stay on as Spice Runner.
The next few years are a blur. Some highlights - the time that I got told to be ready to drive a getaway car, I hung around all night and nobody showed, and when I finally decided to call it a night I got arrested for loitering. I still think that was Dad's little joke. Then there was Jack, who careened all over the city doing sing a grams, but seemed to enjoy it and made a lot of contacts in the process. There was Peregrine, whose meagre cooking skills meant she was never going to be quickly promoted, but who managed to persevere regardless. Mordecai, my bisexual brother, who would flirt with anything that had a heart beat, only to rip that heart out and break it as soon as they showed interest. Earl, whose desperate attempt to become popular was constantly sabotaged by his basic mean spirited nature, and yet who someone managed - with massive effort - to make friends eventually anyway. And Jane, who met more people playing chess than she did as an investigative reporter.
Two things had become pretty clear, though. Firstly, that other than our kind there were comparatively few people in the town. The humans were dying really quickly; the few we did meet were typically senile and frankly too scary for us to talk to. Secondly, that an unsettling number of the fae in town were in some fashion related to us. We resolved to focus our efforts on finding me a mate.
A few days later, the next set are young adults. Earl is Artistic, Clumsy, Excitable, Mean Spirited, Technophobe. He has Athletic 9, Logic 7, Painting 6, Writing 5. For a LTW, I picked Super Popular.
Jane is Artistic, Brave, Hydrophobic, Evil, Over-Emotional; she has Athletic 10, Logic 8, Writing 5. I set her LTW as Chess Legend.
Mordecai is Easily Impressed, Good, Insane, Light Sleeper, Loves the Heat (seriously, how could he possibly know that?) He has Athletic 9, Logic 8, Painting 3, Writing 6. His LTW is Heartbreaker.
Not wanting a repeat, and in no particular hurry with these three, I don't get them jobs yet because I don't want Graduation Day problems.
Of course, I get Graduation Day problems anyway. Poor old Peregrine is still not Friends with her boss, and since cooks work on the weekend, that's a problem. There is one chance - since I've lifted Military, I can go to her boss's house with an escort. I can't go inside, but if I can get her outside... worth a shot. I take Cordelia along as the escort. I managed to interrupt the "be invited inside" and catch the boss just outside her door. Didn't quite get to friends before she left for work, but it was close enough to make the difference inviting her over Sunday morning, when after a few more jokes it was locked in.
Rolls for the other three are made as soon as they graduate. Earl rolls 1, which means he's going to have to reroll tomorrow. Jane is in the same predicament as Earl, also rolling 1. Mordecai rolls 3, so he takes Education. Looking at the table, a roll of either 1 or 6 is a miss now, so I decide to try the computer tomorrow instead. On that occasion, Jane scores Journalist, while Earl gets Law Enforcement. I'll take Forensics; that way, if the only spouse I can find for Cordelia is already an adult, we're not necessarily in any trouble.
Incidentally, Cordelia died while working on a dishwasher, but Unlucky does have its plus side as well as the minus side.
I got to level 7 in Culinary before I realised that I could buy the cheapest television now. It required Cordelia to upgrade it, but Cooking Cable is the key - should make things a bit easier, anyway.
It is proving very difficult to satisfy the Reports and Stories metrics for Law Enforcement and Journalist. The problem is that the vast majority of the town are either related to us (can't do a story on a relative, though you can do a report I think) or else elders (and hence non-interactive because I'm doing a prestige occult). It is similarly tricky to build Charisma. I am not complaining, and it is trickling along - I don't think I'll be attempting to do Super Popular with a Mean Spirited Sim any time again soon - poor old Earl has resorted to trying to make friends with pets.
Jane is Artistic, Brave, Hydrophobic, Evil, Over-Emotional; she has Athletic 10, Logic 8, Writing 5. I set her LTW as Chess Legend.
Mordecai is Easily Impressed, Good, Insane, Light Sleeper, Loves the Heat (seriously, how could he possibly know that?) He has Athletic 9, Logic 8, Painting 3, Writing 6. His LTW is Heartbreaker.
Not wanting a repeat, and in no particular hurry with these three, I don't get them jobs yet because I don't want Graduation Day problems.
Of course, I get Graduation Day problems anyway. Poor old Peregrine is still not Friends with her boss, and since cooks work on the weekend, that's a problem. There is one chance - since I've lifted Military, I can go to her boss's house with an escort. I can't go inside, but if I can get her outside... worth a shot. I take Cordelia along as the escort. I managed to interrupt the "be invited inside" and catch the boss just outside her door. Didn't quite get to friends before she left for work, but it was close enough to make the difference inviting her over Sunday morning, when after a few more jokes it was locked in.
Rolls for the other three are made as soon as they graduate. Earl rolls 1, which means he's going to have to reroll tomorrow. Jane is in the same predicament as Earl, also rolling 1. Mordecai rolls 3, so he takes Education. Looking at the table, a roll of either 1 or 6 is a miss now, so I decide to try the computer tomorrow instead. On that occasion, Jane scores Journalist, while Earl gets Law Enforcement. I'll take Forensics; that way, if the only spouse I can find for Cordelia is already an adult, we're not necessarily in any trouble.
Incidentally, Cordelia died while working on a dishwasher, but Unlucky does have its plus side as well as the minus side.
I got to level 7 in Culinary before I realised that I could buy the cheapest television now. It required Cordelia to upgrade it, but Cooking Cable is the key - should make things a bit easier, anyway.
It is proving very difficult to satisfy the Reports and Stories metrics for Law Enforcement and Journalist. The problem is that the vast majority of the town are either related to us (can't do a story on a relative, though you can do a report I think) or else elders (and hence non-interactive because I'm doing a prestige occult). It is similarly tricky to build Charisma. I am not complaining, and it is trickling along - I don't think I'll be attempting to do Super Popular with a Mean Spirited Sim any time again soon - poor old Earl has resorted to trying to make friends with pets.
Earl successfully managed to become the go-to guy for forensics reports, and managed to work out from the DNA he had what the common factor was in premature senility. With the help of Uncle Thomas and Granddad's notes he was able to synthesize a cure - at least for us, and I'll consider whether or not it will be profitable enough for general distribution.
Mordecai, on the other hand, has successfully poisoned an entire generation of minds with subliminal textbook messages. His study of charm magic doubtless helped, and it will certainly mean my own children will benefit. So impressed by his work was the government that they have finally decided to construct a high school.
Mordecai, on the other hand, has successfully poisoned an entire generation of minds with subliminal textbook messages. His study of charm magic doubtless helped, and it will certainly mean my own children will benefit. So impressed by his work was the government that they have finally decided to construct a high school.
Forensics and Education lifted. That's the good news. The bad news is that Mordecai (despite being gender blind) has still only managed 4/10 for Heartbreaker, and Earl is at a shameful 4/20 for Super Popular. I don't really regret buying them Entrepreneurial Mindset, as it certainly helped them lift, but if I hadn't they'd both have enough LTR points now for Midlife Crisis which would allow me to tailor traits - and Earl badly needs that. Never mind, I'll certainly take the lifts, and now they can concentrate on their LTWs.
While I am now in charge of much of the underworld, annoyingly there appears to be an essentially separate division I have only minimal influence over. I have used the organisation as a front to set up several trade unions; under the guise of establishing superior working conditions we will now find and destroy our enemies, and through sheer corruption force ourselves into whatever careers we desire.
Master Thief lifted. The order here is interesting. Jack had zoomed along to level 5 while Cordelia and Peregrine were still struggling to get to 3, but Jack - unable to do anything but stand on his home lot and Perform for Tips, Deliver Sing-A-Grams, and have a single performance park gig (now regular, but still - only one gig per week) - really slowed down. It is Week 20, Day 4, and Jack is a Superstar, with about 80% of the bar still to fill. Of course 2 of the younger triplets have already lapped the older ones.
We managed, by combining our various networks of informers, to find a fairy named Kasey. He had a partner, but a few planted doctored photographs thanks to Earl took care of that relationship. Just for fun I told him what we'd done once we got married; he was understandably pretty upset, but that was Mordecai's cue to use his particular mind control charms. After a few of those, Kasey was enthusiastically on board to take over the remaining spy network that we didn't yet control.
Kasey came with 3 more books, plus a bunch of other stuff (including a car) that I sold. He is Good, Heavy Sleeper, Longer, Slob, Unflirty. The only significant one there is Slob, which is good. He is in Law Enforcement at Desk Jockey level - good enough, actually, since I need Espionage lifted. His only skill is Logic 1, but he has 19 days until he is an adult. Now just to get rid of the others, but I need to do some LTW lifting first.















































